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- on mouseDown
- global qtframelist, movieprepos, scastname
- repeat while the stillDown
- if rollOver(clickOn()) then
- if the memberNum of sprite 24 = (getAt(qtframelist, movieprepos + 1) - 1) then
- set the member of sprite 24 to member getAt(qtframelist, movieprepos) of castLib scastname
- updateStage()
- repeat with i = 1 to 750
- end repeat
- rightcursorchange()
- repeat with i = 1 to 750
- end repeat
- rightcursorchange()
- else
- set the memberNum of sprite 24 to the memberNum of sprite 24 + 1
- updateStage()
- repeat with i = 1 to 750
- end repeat
- rightcursorchange()
- repeat with i = 1 to 750
- end repeat
- rightcursorchange()
- end if
- next repeat
- end if
- exit
- end repeat
- end
-